‘Auto Chess’ is coming to PS5 with haptic feedback

Before Valve (Dota Underlords) and Riot (Teamfight Tactics) released their own versions of turn-based autobattlers, there was the Auto Chess Mod for Dota 2. This game is now available as a standalone Auto Chess with cross-play connection between PC, PS4 and mobile platforms . Now developer Dragonest has announced that a native PS5 version will be released next week that supports ultra-fast charging using the console’s fast SSD, updated graphics and haptic feedback on the DualSense controller.

We don’t have much detail on how much force feedback players get beyond the news that they’ll get a “jolt” when they win a fight or defeat an enemy player, but it might be interesting to see what the gamepad adds to a title that was not built for that purpose.

Also new is an exclusive PlayStation character, Date Masamune, which is available in the in-game store or in the PlayStation store. This game supports cross-play with all other platforms and comes exactly at the time when Auto Chess starts the eleventh season with new challenges and a “chess pass” unlockable items.

Regardless, the developers have announced changes for the game, including a fragment system to unlock skins for free and a training camp mode to help new players learn the game. The second is the most interesting when it comes to the future of this game and the subgenre as a whole – while some games exploded during our quarantine year, car fighters seemed to have a lot of momentum but didn’t really take off.

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